Course Content (List of the topics/subtopics to be covered in the lectures/practicals/assignments) : Photorealistic representation of materials used in vehicle form Advanced sketching techniques using Stylus. Digital medium and rendering techniques Rendering practice of two wheeled vehicles (cycle, motorcycle, scooter), three wheeled vehicles (cycle rickshaw, auto rickshaw, Tonga), four wheeled vehicle (car: hatchback, sedan, SUV, MUC), Commercial vehicles (buses, trucks).
| Total Credits | 4.0 |
| Type | Theory |
| Practical | 4.0 |
| Half Semester | N |
| Text Reference | Powell, Dick (1996). Design Rendering Techniques: A Guide to Drawing & Presenting Design Ideas, North Light Books. Eissen, K., & Steur, R. (2008). Sketching (Vol. 5, No. 741.2 EIS s). Page One Publishing.Taylor & Haylett (2006). How to draw cars like a pro: 2nd Edition; Motorbooks Studio. Ungar, Joseph (1985). Rendering in Mixed Media. Watson-Guptill Whitney publishing company.Robertson, S. (2004). The Techniques of Scott Robertson: Volume 1 to 6. Gnomon workshop and design studio.Belker, Harald (2006). The Techniques of Harald Belker Vol. 1 to 3. Gnomon workshop and design studio. Caplin, Steve. Banks, Adam (2003). The Complete Guide to Digital Illustration, Publisher: Watson-Guptill Publications.Demers, Owen (2001). Digital Texturing & Painting, New Riders Press. |
About Instructor(s)


Prof. Sugandh Pardeep Malhotra | Prof. Nishant Sharma
